SAP PO for Beginners Part – 20 – BPMN 2.0 in a Nutshell
This blog will show you BPMN 2.0 in a nutshell and guide you on how to design a business process model using the BPMN 2.0 graphical representation language.
To put it plainly, underneath is the substance we will be intricate in this instructional exercise:
- What is BPMN?
- Need for BPMN in SAP PO
- Types of shapes in BPMN
1. What is BPMN ?
BPMN 2.0 in a Nutshell: BPMN stands for Business Process Model and Notation. It is a standard developed by the Object Management Group (OMG). The primary goal of BPMN is to provide graphical documentation that is understandable to all business users. Since it is based on flowchart principles, it is straightforward and easy to grasp. BPMN is widely used to standardize the language for describing business processes. It is easy to learn and can be utilized by both IT and business users. Although many symbols are available for various use cases, only a handful are commonly used to represent most processes.
At an undeniable level, BPMN assists partners with figuring out the interaction through a visual portrayal, since graph can make complex cycle more clear.
2. Need for BPMN in SAP PO?
In the event that you have perused the past post, you would realize BPM process. To lay out the BPM cycle in SAP NWDS device, we really want to plan the business cycle utilizing a language called BPMN. Variant of BPMN is 2.0. BPMN2.0. We have two sorts of PO establishment. One is Single Stack Java based and another is double stack ABAP + Java based. In double stack engineering, we also have BPM, however its ccBPM which isn’t similar to NW BPM. Likewise, the language used to make ccBPM process is BPEL (Business Interaction Execution Language) though for NW BPM, its BPMN2.0.
3. Types of shapes in BPMN: BPMN 2.0 in a Nutshell
BPMN is made of specific components or shapes that contains visual language. BPMN has 4 fundamental gatherings of shapes.
– Flow Objects -> Events / Activities / Gateways
– Connecting Objects -> Sequence / Message Flow / Association
– Swimlanes -> Pool / Lane
– Artifacts -> Data / Group / Annotation
1) Flow Objects – Events:
The primary sort of stream object is Occasion. Occasions trigger a beginning/change or finishes an interaction. There are 3 kinds of occasions:
Begin – Each cycle in a BPMN chart should start with starting occasion called Start occasion. Many beginning occasions contain a symbol in the center to characterize the occasions trigger. For e.g., a Beginning occasion that contains the envelope symbol in the center shows that the message shows up and triggers the beginning of a cycle.
Halfway – This component has two circles with some offset.
End – An End occasion implies the finish of a specific cycle or way inside an interaction. At the point when you see an end occasion, you can affirm that there could be no further cycle should be added or will be accessible after that. End occasions have a thick boundary.


Begin, Halfway and End Occasions can be additionally assigned into a few images. Recall your BPMN graph, regardless of the cycle, will essentially have one beginning occasion and one end occasion.

2) Flow Objects – Activities:
Exercises then again are the structure blocks of BPMN graph. They address a particular undertaking performed by an individual or framework and their shown by square shape with adjusted corners. In exercises, you can add symbols in the action to outwardly show significant traits like message send or get, client undertakings, manual errands and so on.

There are 4 main types of activities:
Task – An undertaking is a solitary activity in a cycle. Like Altering the receipt, mailing to business.
Subprocess – A Subprocess make out of different stream objects. Subprocess will come convenient assuming your BPMN graph is tremendous with many BPMN components and you don’t maintain that less significant cycle should mess the chart. In this way, its smarter to put it inside sub-process. A Sub-process has an Or more image in center which signifies that the sub-process holds youngster components inside itself.
Transaction – A transaction activity represents a payment process.
Call – A call movement calls and starts up another cycle and the parent interaction will go on just when the other cycle is done.
3) Flow Objects – Gateways:
The last kind of stream objects are Passages. Entryways are addressed by precious stone shape and goes about as a choice point that concludes the interaction way or stream in light of specific circumstances or occasions. For e.g., in light of the mail content, the door will send the mail body to the beneficiary.

There are a few sorts of doors with a precious stone shape, with various images inside to recognize the kind of Entryway.

A portion of the principal passages are: Selective, Occasion based, Equal, Comprehensive, Complex choice entryways.
Selective Passage – Jewel Shape with X imprint inside it. Additionally called as XOR entryway. In the underneath BPMN scrap, we have utilized elite passage, where client needs to pick which spiderman they like and in view of that choice, the restrictive entryway will decide and continues with the following assignment, which is Decision in favor of top picks. The contrast among selective and rest of the entryway is, in elite, all friendly arrangement streams are assessed, and any one activity should be picked.

Occasion Based Passage – Occasion based entryway is like Selective door, where just a single branch will be initiated, rest of the branches will get deactivated. In select entryway, a condition articulation is assessed, however in occasion based passage, the condition will be founded on occasions. For e.g., When a client makes a credit demand, it is important to request a few records. In the event that client doesn’t bring the archives till 2 days, we will contact the client mentioning for same nevertheless not gave, then end the cycle. Assuming records got, check it and interaction will end. Here, occasion based entryway will have 2 parts, where first split is hanging tight for 2 days for records and second split is getting reports.
Equal Passage – Precious stone with an or more sign inside it. In equal passage, all branches will get enacted. Like, on the off chance that we utilize equal door in above model, the two branches, trusting that 2 days for client will bring the endlessly archives got branch will get actuated parallelly. On the off chance that there is what is going on, where all split branches ought to be executed, favor equal entryway. Equal door is likewise called AND entryway.
For a legitimate model on equal passage is, purchasing staple things in general store.

In above general store model, till you purchase all referenced things (milk, bread rolls, food) the door will not execute the following stage of installment. It will stand by till all things are bought.
Comprehensive Door – Circle inside a jewel. Comprehensive Door is likewise called OR entryway. We should straight away go with the model.

In the above piece, comprehensive passage will pick something like 1 branch to get chosen or all branches. Like, assuming we purchase Marie gold bread roll, OR door will sit tight for the reaction of the other two branch status. On the off chance that Oreo branch is chosen, it will be added and same for good day. Until it gets reaction from all branches, the OR entryway will not get finished. It is generally a decent practice to have a default branch which would execute on the off chance that the bread rolls are not really purchased. For determining default branch, there will be change in bolt, with a strike toward the beginning of bolt.

4) Connecting Objects – Sequence Flow:
Exercises, doors, and curios don’t have a lot of significant worth all alone in the event that they can’t be associated with one another. This is the explanation we are utilizing Associating objects. We will utilize different association objects in view of the transmission. The first is Grouping.
Succession stream interfaces different stream articles like occasions, exercises and passages.
5) Connecting Objects – Message Flow:
A message stream is utilized to show the progression of messages between two members that are ready to send and get them. In BPMN, each pool addresses one member. Trade of data between members can be signified in Message stream connector.
6) Connecting Objects – Association:
An affiliation associates extra data, like a note, to individual components in the process model, for example, stream objects, Swimlanes, and information objects.

7) Swimlanes – Pools:
Swimlanes are only compartment to bunch the BPM processes. A swimlane addresses a utilitarian element or obligation simultaneously and can be demonstrated either upward or on a level plane contingent upon the direction of the whole BPD. Swimlanes will show us who are responsible for each interaction. In the event that you are having at least one donor, it will result in different swimlanes.
Pool swimlane addresses a cycle member and fills in as a holder for single interaction. Paths can be utilized to sort the division into numerous parts, as in client care administration pool we can have 2 paths, Programming frameworks and Programmed replying mail.

8) Artifacts – Data:
There are numerous data ancient rarities for Information Article. Fundamentally, all data antiquities address information, either information, result or assortment of information/yield. Assuming there are numerous records that is sent as an info, we use Information Assortment and same goes to Result.

You could feel a little uncertain on how this information object situated in BPMN graph. See the underneath piece.

This arrangement of information object doesn’t have an effect in the BPM cycle while executing. It is an extra data to the client that an information that is being utilized and yield record is produced. There are a lot more images like information store, where we can utilize it in the event that we are bringing the information from a data set.
9) Artifacts – Annotation:
Explanations are extra data gave to an undertaking or an action on what’s the errand reason. It is a greater amount of like giving remarks to exercises in BPMN graph.
There are two different ways we can give extra data, one is to explicit movement and another is to gathering of interaction.

In this way, we have finished the nuts and bolts on grasping the BPMN images. In next post, we will test the comprehension with different business experiments.
I trust you were able to learn about this fascinating topic, “BPMN 2.0 in a Nutshell“ If you feel a little unsure or have any questions or suggestions, please leave your comments below.
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